
But the bigger issue with this command is that the 'R' key is shared with other functions, depending on where you are in that unit's menu. The order is applied instantaneously and cannot be cancelled this can be frustrating when accidentally pressed. I quit CoH 2 years ago, mostly because of the way the "retreat" function is set up ( shares key with other functions, depending on context).Īs an example, there is a keyboard shortcut 'R' that directs a selected unit to retreat back to your starting position on the map. Originally posted by Archie Buttle:Whelp, really sad to see Relic has seemingly learned little in this domain. This function needs to be dedicated and physically separated from other functions.Ĭan't imagine paying full price for this game, what a joke! It's maddening to deal with when you accidentally press this key due to its proximity to other shortcuts, and it's maddening when you press it intending to retreat and you're in the wrong submenu. - Whelp, really sad to see Relic has seemingly learned little in this domain.



Otherwise, I'm not sure if I'm even bothering getting the game.Įvery time I come back from StarCraft 2 to CoH 2, I keep retreating my units instead of attack moving them, because I'm using "The Grid" layout in SC2 where T is the attack move key. Originally posted by marLeo:I certainly hope they will add them.
