


I'm very underwhelmed with coastal cities right now.

I have posted a link to this blog on Civfanatics at:įeel free to discuss through the comments on this post, or via the linked forum topic! Improve coastal cities I'd like to spend this first suggestion post going over some ideas that I have for expanding the ocean mechanics, and for taking advantage of more of the map's dead space. In expansions and DLC, I would like to see some of this space become more alive and useful. They act as obstacles, and that's basically it. Even though they're more important for Holy Sites and Campuses, mountains are also still mostly dead space on the map. In my review of the game, I mentioned that oceans feel like they've regressed a bit since Beyond Earth: Rising Tide, in that they've returned to feeling like lifeless dead space on the map. I've already been thinking of some ideas for how the game could be improved in expansions and DLC, and I'd like to spend a few posts to share some of those ideas with you now. I really like Civilization VI! Of course, it has its share of nagging problems (some of which have been resolved already) - any game of this size and scope is likely to have issues at release.
